It's presently the afternoon before the big night. Now that I know the mission has been planned by people who know what they're doing, I'm a bit more confident about our chances. Just a bit, of course. Earlier today, Shyloff returned the borrowed rings to Atari and myself. Showing a bit of caution beforehand, I inadvertantly gave the gnome an idea that, knowing his sense of humor, he'll surely implement someday. As to the idea's nature... Well, if I ever slip on my ring and find, to my surprise, that my new form possesses a pair of full, supple breasts, I will first make sure that I can return to normal, and then I will kill the little bastard. However, this time -- at least -- Atari and I assumed our expected forms. So satisfied, we returned to the sleep from which Shyloff had roused us. I'm not quite sure why the gnome chose that particular moment to return them... I could barely get into the right frame of mind for spell-casting and the meeting we had a few hours ago would have done just as well... Speaking of that meeting, we learned that Xavier did a bit of reconnaissance on the drow embassy last night. He made sure to drive home the fact that reports of [i his[/i] exploits would not be showing up in today's papers. Opting against the route of occupational suicide, I held my tongue at this. In any case, once he'd gotten in his daily recommended value of snideness, he, Shyloff, and Blue went over the plan. Atari and I will arrive at the embassy fashionably late by carriage, and then attempt to find out the plan and identity of the drow's new leader. The story we have agreed upon if asked about last night is that an ogre was, indeed, found at the hotel. She received a blow to the head before I was able to slip the pair of us away to an establishment of lower-profile. We will be attending to "demonstrate to our attackers that the drow are not so easily frightened." However, my "sister" will not be fully recovered from the injury, while I will still be somewhat perturbed by the incident. For these reasons, any strange behaviors should be ignored. As the two of us rub elbows with the drow elite, Gohr, garbed in servant's clothes, will be working the tables. Though the dwarf will have no way of understanding a single word, he will attempt to slip a little something into the drow leader's drink. There was some debate about what that would be; a fast-acting poison would raise too much suspicion, while a slow-acting poison would leave those toxin-masters ample time to create an antidote. So, it was finally decided to slip him a sleeping potion. My only concern is that Gohr will be in the kitchen for some time, surrounded by an assortment of wines. If he can't resist his love of all things ale-like, I hope he understands that I'm not going to be saving him. Meanwhile, outside of the building, Barada and Xavier will be sneaking into one of the towers alongside the main building. Blue seemed rather proud of a device he handed them; a crossbow with a unique variation of Stone-to-Flesh. I didn't care enough to ask about the details, but the upshot of the enchantment is that an arrow fired from it with a rope attached can become part of a stone wall, creating the perfect hold for the rope. Once the leader has consumed the sleeping potion, they will find his room, use the device to enter, and then kill him as he lies defenseless. As all this is going on, Tim will be in the carriage, keeping everybody informed and coordinated. To avoid suspicion, Shyloff has enchanted his ring with the shape of a carriage driver. Again, we have Blue to thank for this part of the plan. Everyone involved will be wearing pendants prepared by the bashful little guy. With a mirror, Tim should be able to see everything in our immediate areas and communicate with us. By whispering into our pendants, we'll keep him up to date with the specifics of what's going on. Once the mysterious leader's good for little more than worm food, everybody will vacate the premises and, presumably, crack open a bottle of champagne back at the inn. I've never heard a plot to assassinate an important figure in a high-security compound sound so easy. That Xavier will be involved also gives me a good feeling about this. Atari and I ordered the carriage earlier, posing as the servants of the two drow. As I mentioned from last night, I'm convinced Barada swiped my share of the royals' loot. As she and Atari are twins... Well, I feel that insisting she pay for the most expensive carriage available feels vaguely like karmic retribution. It's the next best thing to actually acquiring some material wealth. Nevertheless, it's almost time. I'll include a full report once we're back. - - -- -- -- -- --- ---- --- -- -- -- -- - - Looking at the entry I made before I left, it's almost laughable how optimistic I was. Too many unexpected things came up, and too few of us reacted optimally to the new developments to salvage the mission. Perhaps if I'd done a few things differently... No. What went wrong was out of my hands. Out of any of our hands, really. But I'm getting ahead of myself. We reached the embassy several minutes after the party began and marvelled at the building. Say what one will about the drow, but they know how to make an incredibly impressive display; all the spires around the building appeared as though they were simultaneously being struck by lightning from the dark clouds above. The effect was awe-inspiring. Once we got over its splendor, things seemed to go well; Xavier and Barada had no trouble climbing a tower undetected, Atari and I respectively produced the invitations of Sa'rei and Sa'rel without a fuss, Gohr raised no suspicions, and Tim was ready to keep us abreast of any developments. However, Barada later told us that Xavier seemed incredibly nervous before the operations began. He gave her a small vial and told her to drink its contents if we required help. The aid would, in his words, "not be the most subtle" of help, so he'd prefer it if we handled things on our own. My partner and I split up in the ballroom and tried to pick up what we could. We stuck to our alibis, but didn't want to seem [i]too[/i] out of the loop, so we refrained from asking the obvious questions, such as "Who is the leader?" or "What is his plan?" Consequently, we gleaned nothing of value. Soon enough, however, the man finally made his appearance and all attending were called to their seats. It was frustrating to note that he was garbed in a cloak that completely concealed his face. His speech didn't tell us much: he was planning to rally all his people against their foes. An interesting thing I noted about that, of course, was that his hands didn't quite resemble a drow's; from my seat, they looked like human hands. Once he finished, dinner was served. It was quite tasty, exactly what I'd expect from such an occasion. It therefore meshed oddly with the impromptu entertainment. The fact that Gohr was not the only servant attempting to "have the honor" of bringing the leader his food combined with the fact that the bloody dwarf had, as I'd feared, grabbed a drink for himself from the kitchen guaranteed that things would not be at their easiest. So, rather than bury my face in my hands as was my natural inclination, I was forced to put on a big show of being shocked when he "accidentally" slammed one of the other waiters to the ground before practically forcing the tainted food and drink on the cloaked leader. Naturally, the slip provoked a great deal of shouts and complaints from the guests who, of course, weren't about to get up and fix things themselves. I blended in by grumbling a "Servants these days," to my neighbor. Thankfully, the leader didn't seem to smell the rat as it lay on his dinner plate and calmly tucked in with everyone else. After the dining came the dancing. Atari wasted no time pairing off with one of her many suitors and attempting to lead their movements near the dance floor's center, where the leader was discussing something with a few others. I had no fewer admirers, but I knew that Atari's skill at the art of dance was greater than my own, so, rather than give myself away, I opted to disappoint them and remain a wall flower. She picked up from his words something about how the Bakers and... some other group I'm too sleepy to recall would be defenseless unless they joined forces. Soon after, he began to nod off and departed for his room. Nobody would mind a servant disappearing, so Gohr quietly slipped to the perimeter of the room and put on his cloak, following the leader upstairsto his room. With Atari still busy dancing, I decided to head up after them, in case any magic or additional fire was required. Apparently, everybody minded a prince disappearing about as much as they did a servant. As I left, I overheard Atari telling her dance partner that she had a headache and a pain in her back, and that she wished to sit down. Tim told everybody that she would be keeping an eye on things down there. Moments later, the leader entered his room and Gohr, judging from the layouts of the other domiciles, reported to Tim. Tim, in turn, enlightened Xavier and Barada. This proved to me just how effective Xavier's scouting had been; from the tower nearest the guest rooms, catching the leader unawares would be child's play. After tying the rope to the floor, Barada imbedded an arrow near the correct window. Blue's enchantment worked like a charm, and created a perfect, subtle passage for the two sneaky individuals. They donned their cloaks and began shimmying down the rope toward certain success. I'm confident someone said as much around then, because that's when things began to go awry. By then, I had reached the corridor outside the leader's room. Gohr and I began to hear footsteps. Soon enough, we saw several uniformed drow approaching, tossing a strange dust before them. We didn't have to think about what was happening; we each ducked into separate rooms, wondering how we'd been found out. Tim then informed us that the doors in the ballroom had been sealed off. [i]When it rains, it pours,[/i] I recall thinking. Outside, things weren't going much better. Xavier entered the room, but before Atari had a chance, a drow peaked out of a nearby window, frowned at the rope and began to sever it. Before she could head back to the window of origin, she became the bob of half a pendulum. Fortunately, she dropped off and landed in the courtyard below. Tim had his hands full, as well. I don't recall precisely what happened, but someone attempted to board the carriage. The gnome was able to keep them at bay, but they distracted him from his job. Meanwhile, I found that closing the door was not enough to keep the uniformed drow from entering my chosen room; I was clearly not dealing with the town guard. In retrospect, my next move was inventive, but probably not my best: I slipped off my ring and cloak, hastily casting a Disguise Self spell on myself. When they entered, they found what appeared to be a dottering, old drow, fidgeting and mumbling in a way modelled on Blue's behavior. Getting away with such behavior was the reason I had selected this shape; I was able to slip a Charm Person into my erratic mumblings and gesturings, forcing the apparent leader to accept everything I said, within reason, at face value. By this means, I was able to convince him I had brought my invitation with me, but that it had been dropped or stolen. So, instead of arresting me on the spot, he instead ordered one of his men to escort me back to the ballroom. As I passed, I saw several guards standing around a body, wrapped in a sheet. A body, I now believe, that belonged to Xavier. A few rooms down from my bit of mystical quick thinking, Gohr was finding his personal space similarly violated. He knew the dust would expose him and didn't want his cloak to be damaged. So, dramatically, he unfurled the cloak, leapt out at his aggressors with his astonishingly clever battle cry of "GHOOOORR!" and took a mighty swing with Ruby, or whatever he calls his battleaxe, while, while greatly disrupting the air in front of the guards, failed to do much in the way of damage. In payment for this anticlimactic display, the guards stabbed him a few times. Suffering from serious injuries after managing to take at least one of them down, he did the only thing he could and leapt out of the window. He landed well, donned his hood, and began running. Running, specifically, from all the courtyard guards Barada had attracted. After the young woman had landed, she had apparentally stirred up a great deal of dust. One guard decided to fire an arrow into the cloud, lightly puncturing her neck and, more seriously, ripping her cloak. This prompted every guard in the area to begin chasing and opening fire upon her. The two grounded inviduals made for the carriage at top speed. As Gohr and I had been dealing with our guards, Atari found herself, along with everybody in the ballroom, being inspected for magical items on a certain list. Fortunately, she was quick on her feet, and explained the cloak and ring away as providing comfort for her back; with her headache, she insisted she would be unable to stand the pain. Though they couldn't simply let this go unreported, they agreed to leave them with her until later. I, however, was not so lucky. Recently brought down by a guard, I soon faced questioning, trembling as I imagined Blue would. When asked about my cloak, I informed them that it was a family heirloom and handed it to a guard. For my detected spell, I regrettably thought back to Atari's earlier comments to her dance partner when forming my explanation. They raised an eyebrow when I delivered a statement identical to that of "the young lady a moment ago." Before I could fumble out a reasonable explanation, the inspector began chanting Dispel Magic. In an attempt to interrupt it, I pulled a Gohr and pretended to trip into him. Alas, this proved insufficient and my human form was exposed for all the hall to see. I thought about accusing the man of turning me into a human until it occurred to me that, as I had by this point [i]drawn the attention of everybody in the room[/i], I was probably beyond lying. Particularly since the guard didn't seem interested in giving me a chance; the brute punched me in the face! Luckily, the blow hadn't been particularly strong, so my nose remained unbroken. I then took action, casting Daze on the guard, taking back my cloak and then running away from him. Of course, I didn't have many places to run to; when you've attracted so much attention, that's just an inevitability. So, I donned my cloak and began rushing randomly about the room. I noticed that all the guests had formed a ring in the center of the room, so, to create a little confusion, I slammed into them, hopefully creating the illusion that I had entered the circle. While they dealed with that, I made a run for the window. Until I noticed that they'd apparently thought of that and scattered more of that strange dust near every window in the room. So, I went back to the ring and decided to sow a little more chaos before leaving; using another minor Prestidigation trick, I created a small, crude cube in the middle of the ring. As everybody gawked at it, I made a run for the window nearest the entrance. Before I could leave, however, the drow leader seemed intent on giving me one more reason to hate him. In a way, I could respect his murdering Xavier; the man had broken into his room with the intent to kill him, after all. Because Xavier's been my benefactor for so long, I feel I owe the man vengeance. It would have been almost businesslike. But no; that bastard had to shout from the top of the stairs that I getting away and make it personal. Because of that, I didn't have the luxury of unlocking it and had to throw myself through it, getting a few cuts in the process. A few moments later, Atari threw on her cloak and used the opening I'd made. So, the four of us ran toward the entrance at top speed. I saw Barada some ways ahead of me as she leaped into the carriage. I ignored this and headed for the main gate, hoping that I'd be able to scramble over without drawing much attention. I suppose I still could have, but what happened before I got there made it unnecessary. I heard a belch of titanic proportions. Soon enough, the burp began to sound less like a fairly standard bodily function and more like a lion's roar. Apparently, Barada had downed the potion Xavier had given her. Once it ceased, it was answered by another lion's roar from some ways off, followed by a cry of, "To battle!" I believe I knew everything would be alright when the gates were smashed open. As the lone, wild-haired, heavily-armored man entered the courtyard, all the guards decided none of us posed nearly as significant threat as he did. From a distance near the fallen gate, I watched as he ferociously and efficiently shouted, "To battle!" and began tearing the guards to pieces with his lance. I couldn't tell for sure from my hiding spot, but something seemed odd about his main arm. When his lance broke, I saw that I was absolutely right. Shouting in frustration, he ripped off his gauntlet, revealing, strange as it sounds, that his arm was actually that of a lion. As I and the others gawked at this, the stranger put his unique appendage to work, slashing the remaining guards with his claws. At that point, I decided to take advantage of the distraction and resume making for the exit. My comrades, all aboard the carriage, apparently had the same idea. Once I was outside the gates, I planned to hop aboard the carriage. Unfortunately, Tim, while doing a good job at covering the getaway, made this rather difficult for me by creating a Silent Image, which split from the real carriage at the intersection. When I asked him which was the correct carriage, he answered with something like, "Left. No, right. No, wait, left. No... Uhh..." and forced me to make a lucky guess. While I was hopping on, our peculiar savior called an enormous fiery burst into being at the ruined gate, and then took a running jump at the carriage. After landing, he pried open one of the doors, presumably invalidating the warranty and insuring that Atari would never see her deposit again. The carriage rode on throughout the city as the six of us had a little chat. The strange man, named Darias, was shocked to learn that Xavier had been lost and that so much of our operation had been foreseen. He then set his hands on all of us with injuries, instantly healing them all. Darias told us that the drow leader went by Mandabi, which makes me wonder. We had never been told that name before, but Darias seemed to know it fairly well, leading me to believe that we didn't go into this mission knowing all we could. Maybe things wouldn't have gone any differently, but I'd still like to have a talk with a few Armani Spectres the next time we see them. He told us he wasn't a member of the Spectres, so he had other things to worry about. Darias advised us to lay low, then leaped from the carriage. We presumed the tavern may have been compromised, so we went to the only other sleeping quarters we knew about: the hotel we had recently left without a concierge. When we arrived, we found the manager waiting at the desk. After a bit of discussion, he agreed to give us a room and a few gold pieces a week if we would take over. The wheeler and dealer in me regretted that I couldn't snag a more favorable bargain, but it will do. I'm not entirely sure of our next move. At the moment, I'm too tired to care, quite frankly. With luck, my next entry will end in higher spirits.